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Match #1256 - Invictus Gaming vs CYBER.MD


Match Configuration
Config Name esl5on5
MaxRounds 15
Status Archived
Map de_overpass
Active
Config: All Rounds
Config: Streamer
Config: Overtime
Config: Knife Round
Config: Auto Switch
Match Information
Score Invictus Gaming (16) - (11) CYBER.MD
Rounds Played 27
GO TV
Number of Players 11 - Invictus Gaming : 5 - CYBER.MD : 5 - Spectator : 1
Score Details
First Side 08 07
Second Side 08 04
Match Statistics
Round Series
Caption
Invictus Gaming
CYBER.MD
Invictus Gaming CYBER.MD
Victory: Bomb Exploded 0 0
Defeat: Bomb Defused 0 0
Victory: Bomb Defused 0 0
Victory 0 0
Total Elimination 0 0
Victory: Out of Time 0 0
Longest Round Streak 0 0

Player Statistics
Team Player Kill Assist Death K/D Rate Points HeadShot HS Rate Defuse Bombe TK 1v1 1v2 1v3 1v4 1v5 1K 2K 3K 4K 5K FK Pt Clutch
Invictus Gaming -El3ctr0 20 4 20 1 22 13 65% 0 1 0 0 0 0 0 0 6 3 1 1 0 3 0
Invictus Gaming L4F; 17 3 18 0.94 17 6 35.29% 0 0 0 0 0 0 0 0 8 3 1 0 0 5 0
Invictus Gaming V4D1M 19 3 19 1 21 11 57.89% 0 1 0 0 0 0 0 0 5 4 2 0 0 3 0
Invictus Gaming Re1GN 24 2 11 2.18 24 12 50% 0 0 0 0 0 0 0 0 9 3 3 0 0 1 0
Invictus Gaming killmatic 18 3 13 1.38 23 2 11.11% 1 1 0 0 0 0 0 0 6 3 2 0 0 4 0
CYBER.MD SKALE.V0R4yN - J 18 1 21 0.86 20 11 61.11% 0 1 0 0 0 0 0 0 6 6 0 0 0 5 0
CYBER.MD SKALE.alfa 19 2 22 0.86 19 12 63.16% 0 0 0 0 0 0 0 0 11 4 0 0 0 3 0
CYBER.MD SKALE.KraiS 15 4 16 0.94 17 7 46.67% 0 1 0 0 1 0 0 0 8 2 1 0 0 2 2
CYBER.MD SKALE.SoFTiK* 15 3 21 0.71 15 9 60% 0 0 0 0 1 0 0 0 9 3 0 0 0 0 2
CYBER.MD SKALE.LUCk1Ng 14 1 18 0.78 16 8 57.14% 0 1 0 0 0 0 0 0 6 4 0 0 0 1 0
Total 179 26 179 194 91 50.84% 6 1 0 0 2 0 0 0 74 35 10 1 0
Info

Vous pouvez trier tous les champs du tableau pour obtenir des résultats personallisés.

Les colonnes 1K, 2K, ... représentent le nombre de kill par round effectué. Par exemple, si j'ai 2 dans la colonne 3K, cela veut dire que j'ai fais 2 rounds où j'ai fais 3 kills.

La colonne FK signifie First Kill, utile pour voir les personnes qui font les premiers kills

Les points clutchs représentent si la personne a réalisé plusieurs "clutch", par exemple, gagné un 1v1. Ils sont calculés comme ceci: nombre de 1 v X gagné multiplé par X. Si j'ai fais trois 1v1 et un 1v2, j'aurai donc 5 points. (1v1 x 3 = 3, 1v2 x 1 = 2)

Weapon Statistics by Player
K D K D K D K D K D K D K D K D K D K D K D K D K D K D K D K D K D K D K D K D K D K D K D K D
-El3ctr0 0 0 0 0 1 1 0 0 0 0 1 1 0 4 5 11 0 0 4 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0
L4F; 0 1 0 0 4 2 0 0 0 0 0 1 2 2 10 7 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0
V4D1M 0 1 0 0 2 1 0 1 0 0 0 2 4 2 11 8 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 0 0 0 0 0
Re1GN 1 0 0 0 2 0 0 0 0 0 0 1 3 2 11 4 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 1 0 0 0 0
killmatic 0 0 0 0 0 1 0 0 0 0 13 0 0 3 2 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 0 0 0 0 0
SKALE.V0R4yN - J 0 0 0 0 2 2 1 0 0 0 5 2 1 2 3 8 0 0 0 1 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0
SKALE.alfa 1 1 0 0 3 2 0 0 0 0 0 1 2 1 10 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 2 0 0 0 0
SKALE.KraiS 0 0 0 0 0 1 0 0 0 0 0 4 0 2 10 6 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0
SKALE.SoFTiK* 1 0 0 0 0 3 0 0 0 0 0 3 4 3 5 8 1 0 2 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 2 1 0 0 0 0
SKALE.LUCk1Ng 0 0 0 0 0 1 0 0 0 0 0 4 6 1 7 7 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0
Total 3 0 14 1 0 19 22 74 1 6 1 0 0 0 0 0 0 0 0 0 0 9 0 0
Info
The column K represents the number of kill with this weapons, the column D represents the number of times the player has been killed by the weapon
Killer / Killed
1
2
3
4
5
6
7
8
9
10
1
-El3ctr0
0 0 0 0 0 6 4 2 4 4
2
L4F;
0 0 0 0 0 2 4 4 4 3
3
V4D1M
0 0 0 0 0 6 8 1 3 1
4
Re1GN
0 0 0 0 0 5 5 2 7 5
5
killmatic
0 0 0 0 0 2 1 7 3 5
6
SKALE.V0R4yN - J
6 2 6 2 2 0 0 0 0 0
7
SKALE.alfa
4 7 1 4 3 0 0 0 0 0
8
SKALE.KraiS
4 3 4 2 2 0 0 0 0 0
9
SKALE.SoFTiK*
3 4 4 3 1 0 0 0 0 0
10
SKALE.LUCk1Ng
3 2 4 0 5 0 0 0 0 0
#ID Team 1 Score Team 2 Map Season Size
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